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1+1=3: How building mobile games with an indigenous lens can improve the environment and health outcomes for communities.

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Event description

The perception of gaming often comes with a great number of negative associations. The general image of the gamer being a nerd fixated on their screen or device, wasting time engaging in pointless, antisocial activities. Nowadays gaming is bigger than ever, yet its stigma of antisocial behaviour and pointless entertainment remains.  So, how can gamers and mobile games be used to guide economic change and generate real-world outcomes?

This session explores the link between gaming, the environment, and indigenous knowledge with an in-depth look at:

  • Using gamification to influence components of the current systems we operate in
  • Education through gaming with an indigenous lens
  • Ensuring local communities are at the forefront of the design process.

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