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Event description

Regency Dungeons and Dragons: Beginner Edition (Levels 1-3, 1-5 players per timeslot)

Come join us at Regency Retro for a dive into the fantastical realms of Fantasy and adventure through an entry level adventure for players of all skill levels. Fight monsters, talk to animals, negotiate with bandits, or change it up for your solutions.

What to expect from this one-shot adventure:

In this adventure you will be joining your party in the village where all of you grew up together after some time away for a reunion. Upon arriving you will discover rumours of dark events surrounding your village of Regent’s Rest that may require your help to resolve.

Meta or Out of Game knowledge:

As this is a beginner adventure and meant for introductory play you will be provided a selection of Characters that you can choose to play as. Appearance, gender, and their backstory will be open to your interpretation to a reasonable degree. (I am sorry you cannot have your beginner character be an ancient red dragon in disguise)

The Characters will be starting at level one and will be level three by the end of the adventure. This is to give the experience of levelling up, do not worry the Regency GM will be there to help out along the way.

For the Beginner One Shot, only the provided characters will be allowed.

The Ruleset Edition we are using is Dungeons and Dragons: 5E

The GM uses two homebrew rules:

The Rule of Cool: A Natural 20 on a 20-sided dice means an automatic success in whatever your attempt was regardless of skill bonuses. A Natural 1 will result in a failure regardless of skill bonuses. Be advised these successes and failures are up to the GM and prone to real world consequences. Such as if you jump off a cliff and try to flap your arms to fly and get anything but a twenty, well that ground looks awful hard. But if you get a twenty, well you just might defy physics. Risk, Reward, and Consequence.

Potions as a Bonus Action: Rule for those parties who decided they did not want a healer glaring at them every time they did something risky and paid the price. Drinking a health potion as a full action will give the maximum health points for that potion, doing it as a bonus action means you will have to roll for it. Remember trying to drink a potion and swing a sword at the same time is a messy affair. Thankfully potion stains wash out (Usually, the Regency Retro is not responsible for any marked or unmarked potions that you may drink or possibly spill on yourself.)

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