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Integrating Game-Based Learning (GBL), Social and Emotional Learning (SEL) and Project-Based Learning (PBL) to teach about the Global Goals: Q&A

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Event description

A 90 minute facilitated discussion and Q&A session where a panel of experts on Game-based Learning (GBL), Social and Emotional Learning (SEL) and Project-based Learning (PBL)/Design-thinking will present their own programs. The emphasis will be on how these pedagogies can be integrated to teach about the Global Goals. Attendees will be able to ask questions via the chat function.

Panel:

Professor Amy Cutter-Mackenzie-Knowles
Executive Dean
Faculty of Education
Southern Cross University
Gold Coast Campus

Simran Mulchandani
CEO and Product
Project Rangeet
and
Karishma Menon
Curriculum and Product
Project Rangeet

Emer Beamer
Co-founder, Program Lead, Design-a-thon Works
Ashoka Fellow

Ben Owens
Co-Founder & Chief Innovation Engineer
Open Way Learning
Co-Author of Open Up, Education! | National Faculty - PBLWorks | Open Organization Ambassador | HundrED Ambassador

Facilitator:

Sukanya Narain
Founder, Sustainnovate
Consultant - Social Innovation & Impact Financing

Host:

Asha Murphy
Founder Edu-fy Pty Ltd
Co-Chair Bonding and Wellbeing Group, Catalyst 2030

A few students will speak about why Minecraft engages them in learning. 


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