Gaming culture: a creative way of connecting youth in therapy
Event description
This webinar by Gorgan Ng shows counsellors how to use video games as a therapeutic medium to connect with young people in counselling practice.
Gorgan is an NZAC member working in a high school in New Zealand as a professional counsellor. He is a cerified Geek Therapist (through Geek Therapeutic) and has been practicing counselling since 2014. His main therapy modalities are pluralistic informed by Carl Roger’s person-centred philosophy and Acceptance and Commitment Therapy (ACT).
I often integrate geek culture into my therapeutic practice in accordance with clients’ needs. As a gamer and someone who is into geeky content (anime, superheroes), I could see how these ‘hobbies’ have taught me skills and shown me insight into what it means to live (or 'play') in this journey called Life. I wished to facilitate my clients to generalise their experience and skills learnt in fantasy worlds into their physical world.
This presentation will cover:
- Introduction to video games
- Popular games throughout the history
- Who play video games?
- Why do we play games?
- Benefits of using video games in therapy
- Using video games with evidence-based therapeutic modalities
- Things to consider
- Example and hands-on experience Learning outcomes related to NZAC competencies on Continuing professional development framework
- #4 Relationship building and maintaining a therapeutic alliance
- #9 Areas of specialist knowledge, experience and practice which may include diverse cultures
Webinar zoom link and slide hand out presentation will be emailed 24 hours before the event.Webinar recording sent after the event.
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