Event description
It’s been about a year and a half since AI became the new hot topic in educational technology. This is a good time to take stock of where we are and where we might be going.
Let’s share our thinking, experiences, and observations. How has AI affected your teaching and the projects and activities that you do with your students?
About the workshop leaders
- Since the late 1970s, Brian Silverman has been involved in the invention of learning environments for children. His work includes dozens of LOGO versions, LogoWriter and MicroWorlds among them, Scratch, LEGO® robotics, TurtleArt, the PicoCricket, and the Phantom Fish Tank. Brian has been a Visiting Scientist at the MIT Media Lab, enjoys recreational math, and is a computer scientist and master tinkerer. He once even built a tic-tac-toe playing computer out of TinkerToys.
- Artemis Papert is an artist creating art in both traditional, mainly acrylic and pastel, and digital media, using code as the medium. After a first career as a research biologist she retrained in the healing art of shiatsu and is also a Jungian psychoanalyst.
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