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MASS ✦ Dev Day 26

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MASS
Collingwood VIC, Australia
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Tue, 6 Oct, 11am - 6pm AEDT

Description

A blank screen. A rough idea. A world that doesn’t exist yet. 

Every game starts here. The hard part was never the idea. It’s the years between the idea and the day someone else gets to play it. That’s what MASS Dev Day is for.

A day of talks, chats, and insights about how games are actually made. 

✦ Sam Eng (Skate Story) ✶ International Speaker

✦ Dave Lloyd (The Drifter)

✦ JoJo Zhou & Harrison (Cult of the Lamb)

✦ Jacob Janerka & Alexander McDonald (The Dungeon Experience)

✦ Jane Fiona (Don't Stop, Girlypop!)

✶ Devolver Digital ✸ TBC!

✴ John Hille Accounting ✹ Studio Legal 

MASS is a new co-working space for independent game developers by Massive Monster (creators of Cult of the Lamb) in collaboration with Flack Studio, and Principal Government Partner VicScreen.


See you at MASS. 

--


<3 Sponsored by
Devolver Digital

Beers from
Stomping Ground

NOTE:
This is a games industry only event and we have the right to refuse entry.

We're also hosting a Launch Party & Open House this week - check out those events here!

MASS may take photos and/or videos of the event to be potentially used for future marketing, promotional material, or social media content without payment or restriction. If you do not wish to be filmed or photographed, please see MASS staff or email hi@mass.co 

MASS exists on the unceded lands of the Wurundjeri Woi-wurrung people of the Kulin Nation as the Traditional Custodians of the land. We pay our respects to their Elders past and present, and extend that respect to all Aboriginal and Torres Strait Islander peoples.

Agenda

  • 11:15 am

    JoJo Zhou Zhou & Harrison Gibbins - Where There's a Wool There's a Way

    In January 2026, Massive Monster released Cult of the Lamb: Woolhaven, the first paid expansion to the game since the initial release of Cult of the Lamb in 2022. Harrison (Head of Programming) and JoJo (Head of Narrative) look back on the two-year development journey, going through the highs and lows of designing a DLC with delicacy.

  • 11:55 am

    Fireside chat with Dave Lloyd - Making The Drifter

    Powerhoof have been a longstanding critical, cultural and commercial success stories of the Melbourne indie game scene starting with Crawl back in 2017 to The Drifter in 2025. Ruby Innes chats with Dave Lloyd how the duo have continued to make great games.

  • 12:45 pm

    🍔LUNCH BREAK

    Lunch will be provided!

  • 1:30 pm

    TBC

  • 2:00 pm

    Jane Fiona - Don't Stop, Girlypop!

  • 2:00 pm

    [LIMITED] Roundtable: The Pitfalls of Business

    Facilitated by some of the business advisors behind Massive Monster, this roundtable discussion will be a closed door opportunity to discuss amongst peers and experts issues faced when running a games studio. [Add on to register as limited numbers]

  • 2:40 pm

    ☕ COFFEE BREAK

  • 3:00 pm

    Jacob Janerka & Alexander McDonald - Running Away from Demons

    Watch Jacob run on a treadmill live, being interviewed by his Demon (Alexander McDonald), a month before him and the team Bone Assembly release The Dungeon Experience, a game published by Devolver.

  • 4:00 pm

    Sam Eng - Inside the Skate Story Project

    Let's take a short interactive tour inside the Skate Story project! Over six years of dev time by a single developer, there's lots of proprietary technologies to be seen. How else do you make such a big game by yourself?

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MASS
Collingwood VIC, Australia
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