The Door in Question – Extended Season
Event description
A mind-bending immersive experience.
Sold out during Sleepless. Back by demand.
“You don’t know what’s real.”
– The Age
You step into an empty shopping centre.
But something’s off.
You’re given instructions. A voice speaks to you. You lie down. You breathe. You close your eyes.
And then—
VR flickers to life. You begin to move.
Through shattered landscapes, distorted memories, and systems trying to control you.
Outside, you’re wandering streets you thought you knew.
Inside, the rooms are breathing.
The Door in Question is a 90-minute immersive experience where fiction, memory, and technology collapse into each other.
Combining:
Guided meditation
Virtual reality
Augmented audio walk
Physical exploration of experience rooms
You don’t just watch this story. You’re inside it.
“A unique mix of technology and psychosis-informed storytelling.”
– Kim Hitchcock, ArtsHub
“A mind bender… challenging and exciting, audacious and enticing.”
– Alex First, The Blurb
Developed by artist Troy Rainbow, and based on real experiences with schizophrenia and identity loss, this isn’t a story about psychosis—this is psychosis, performed. And you’re the one being watched.
You’ll explore intimate, glitching VR spaces built inside a defunct shopping centre, then a guided audio walk to a second building of intense experiences from room to room. You’ll move alone, but be followed closely. You’ll ask what’s real. And why you remember things that never happened.
Important:
This is an 18+ show due to strong content and themes.
One person enters at a time. Sessions are staggered every 1:15 hours.
Book with friends by picking back-to-back slots.
Themes include psychosis, grief, and memory distortion.
Content warnings: Light scares. Emotional content. Extreme and heavily challenging themes around psychosis and paranoid delusions, including content explicitly relating to childhood sexual abuse, paedophilia, trauma, medical procedures, sexual bodily function references, self-harm, harassment and general mental illness.
Approx. 90 mins.
This is not a play. Not a game. Not an installation. It's an experience - immersive and visceral.
Now extended due to demand.
New tickets just released. Don’t miss it twice.
Tickets for good, not greed Humanitix dedicates 100% of profits from booking fees to charity