Event description
Waypoint Constellations returns! A prestigious evening spotlighting Sydney's most groundbreaking and culturally impactful games and creators.
Collectively Waypoint and Serenade have been pioneers in Australia for the showcase of compelling and exceptional game makers. Waypoint Constellations is an event curated passionately by them for the love of Sydney game development community.
About this event ✨
Waypoint Constellations is an evening of talks, games, live music, and weird art to celebrate Sydney's game-making scene. Constellations puts a focus on the people behind the vital and crucial works that are pioneering game-making in Sydney.
Featuring stories behind games made locally in Sydney by the important people behind them. Come along with us on a 1.5 hour journey as we listen to developers tell their stories and showcase their craft.
Alongside talks, a game showcase curated by Serenade and Waypoint featuring a selection of locally produced games with booths that show the behind-the-scenes of the making of the games.
Live music and DJing will also be happening after the talks of the evening, with drinks available from the bar.
The Hosts 🤝
Waypoint ✨
Created as a community organisation, Waypoint strives to create premium events and initiatives for professional video game developers locally within Sydney!
Waypoint provides opportunities for our guests to establish and strengthen connections with their community and discover new exciting games and interesting content being developed locally putting Sydney’s talent on a pedestal.
Serenade 🎵
Serenade puts on popup events showcasing personal and experimental interactive works and video games.
Serenade is inspired by other exhibitions, collectives and venues around Australia and internationally which highlight games that are deeply personal to their creators, games made without commercial intent and games engaging with topics rarely explored within the wider medium.
Speakers 🎤
Sally Coleman
Sally Coleman is a musician, radio personality and the creative director of a science fiction virtual band called Big Sand. Big Sand is an animated band that sees Sally using motion capture and Unreal Engine to bring the characters to life. Big Sand's live show allows the audience to interact with the animated characters in real-time, bringing the interactive capabilities of a game engine into physical venues like Fortress, ICC and Powerhouse Ultimo. With wonky pop songs featuring some of Australia's best artists and a narrative set on a beautiful but harsh desert planet, Big Sand is a one-of-a-kind creative project.
Dan Graf
Dan grew up doing pixel art on Commodore 64 and modding PC games while studying digital storytelling. He graduated from the AFTRS and worked on Mad Max: Fury Road while starting up "Beer & Pixels" monthly social events for game devs in Sydney. Dan levelled up at Aussie mobile game studio Halfbrick before going indie with global hit Rodeo Stampede. Today, Dan leads lean indie studio ArkimA in development of TopplePOP : a physics puzzle eSport for everyone coming to Nintendo Switch in 2025. ArkimA's motto is: "Together we grow more inclusive, creative, collaborative and competitive."
Saxon Dixon
Saxon is a veteran Technical Artist and Experience Director with a deep background in the video games industry. Over the past two decades, he has led the design and development of hundreds of interactive projects and shipped games across mobile, indie, and AAA. His work spans real-time 3D art, UX, game design, experience and technical direction. As co-founder of creative technology studio Zebrar, Saxon leads multidisciplinary teams, balancing creative direction with hands-on execution to bring thoughtful, engaging experiences to life across a wide range of platforms and genres.
Morgan Ridley-Smith
After two years in an engineering degree, Morgan decided to shift paths to embrace her true passion and pursue a career in writing music for games. She hasn’t looked back. Game audio perfectly combines her love for games, systems thinking and creating music with the power to transport people to other worlds. Being deeply embedded within the Australian game development scene, Morgan has participated in multiple game jams and is currently working on her first commercial project 'Insignia' with studio Uppon Hill.
Dylan Bevis
Dylan is a game designer, programmer and studio founder. He is the co-founder of Featherweight Games an indie studio based in Sydney. Founded in 2014 as a two person company Featherweight has grown to an 11 person team. Their games have been downloaded over 200 million times and include Rodeo Stampede, Botworld Adventure, Skiing Yeti Mountain, Auto Pirates, and soon to be released Chained Beasts.

Matthew Lucis
Matthew Lucis the non-binary solo developer at ‘Silver Stitch Productions’. They’ve been making games since their youth, striking public appeal during the wild Flash-era with their ‘Series of Colour’. After working in film and television for a few years, Matthew returned to game dev with the dream of telling compelling stories through uncanny game mechanics. They’ve volunteered at local indie-dev co-op ‘Inflorescent Games’, won Square Enix’s ‘Content Creator’ award with their game ‘NieR:Cogito’, and have more recently been busy working on their project ‘Management In Space’ with funding provide by ‘Screen Australia’.
Sam Lovell, James Turnbull, Freya Jarret - Queebly Software
Freya is a music producer and dj who has been roped in to lend her composing skills to the important work of Queebly Software. Taking time out of her busy schedule Being Cool and making love to your mother, Freya has ventured out from her origins as a vocalist to create an exciting and unique electronic soundtrack for Anticitzen: Red.
Sam, a failed government experiment to create "the ultimate gamer", is the technical powerhouse of Queebly Software, and his skill as a programmer is only matched by his love for games. Constantly seeking to rebuild and improve on ideas that are now long lost to time, Sam's biggest influences are that beautiful niche of late 90s early 00s games marred with technical limitations but always ambitious with their goals.
James is also there, he writes the bios for the team.
Out from the depths of Wollongong, Queebly Software are a failed professional fortnite team who turned to making games at the cost of their sanity. Their flagship title, Anticitzen: Red (which you should wishlist on steam right now) has been showcased at SXSW Sydney, PAX, Frosty Games Fest and many other events. With their hustle only rivalled by their ambition, Queebly Software are never slowing down.
Game Showcase 🎮
🐮 LabLab Games - Cow Chess
Cow Chess is a real-time artillery party game (think Super Smash Bros meets Worms). It features fluid, wall-sticking movement, punchy weapons, and fully destructible terrain. As the game progresses, you unlock upgrades that transform your abilities, pushing you to adjust your strategies on the fly.
Cow Chess has absolutely nothing to do with cows, or with chess.
🛸 Silver Stitch Productions - Management In Space
'Management In Space' is a gritty sci-fi strategy rogue-lite where you find yourself in debt. Build, mine, trade, and defend using stations across the galaxy, all while wars swells, aliens devastate sectors, and cults rip the galaxy apart & release inter-dimensional demons upon the universe. It is a story about greed and power, where the player goes from the bottom of the barrel to orchestrating the chaos of the universe.
🧙♂️Zero Point Games - AsRPG Collection - Sales, Science & Spirits
Play 3 RPG Maker 2003 games remastered and upgraded for 2025 - "Norman Jones' Selling Extravaganza", "Professor Frippel's Special Invention Show" and "Miodesopsia". Comes packaged into an exclusive interactive launcher with an extras folder and a runner minigame: "Imprisoned For Time"!
Music & DJs 💽
Pay it forward! Donate to Waypoint 💖
Like last year, we have opened up a donation option for Waypoint Events. The reason Waypoint solely exists is to support the local community, and in turn, we keep our events free. This event is a massive undertaking for our small team. An event like Constellations doesn't come cheap, but we don't believe in charging for an event that might otherwise prevent people from attending and enjoying it. If you support what we do and want to pay it forward, consider donating when grabbing your ticket if you care about events like this ❤️.
Press and media
Policies and rules
Acknowledgement Of Country
Waypoint and Serenade acknowledge the Gadigal people of the Eora Nation as the traditional custodians of the land on which our events are held.
We pay respect to their Elders, past and present. Sovereignty was never ceded, and this always was and always will be Aboriginal land.
🖤☀️❤️
Tickets for good, not greed Humanitix dedicates 100% of profits from booking fees to charity