Launching Wishmakers: An imaginative storytelling card game
Description
Set in a village of players' own making, one where their wishes shape the future, Wishmakers invites players to tell stories, solve challenges and build connections through play. Developed as an educational resource, the game can be used in classrooms or just played for fun.
SSSHARC and CREATE invite you to celebrate the launch of Wishmakers, and join researchers, educators and creatives exploring innovative approaches to learning, teaching and educational impact.
Find out more about the game's development and evaluation, watch some live gameplay, and discover new teaching resources that have been aligned to the English curriculum.
At this event, we will:
✨ Review the need for diverse pedagogical resources, including storytelling games, in contemporary schooling
✨ Hear from the team behind Wishmakers about the design, development and evaluation of the game in both secondary and tertiary educational spaces
✨ Be among the first to see our newly released teaching resources for Years 7-10 english classrooms
✨ Watch live Wishmakers gameplay
✨ Connect with educators, researchers, creatives and practitioners interested in learning through play
✨ Get a sneak peek at what's next for the Wishmakers project
Whether you're a teacher looking for new classroom tools, a school leader interested in innovative learning approaches, a game designer, an educator working outside of schools, or a researcher considering how to translate ideas into practice, this event offers an opportunity to explore how storytelling and play can create new and meaningful learning experiences.
Come curious, bring your imagination, and help us celebrate the next chapter of Wishmakers.
Light refreshments provided.
Tickets for good, not greed Humanitix dedicates 100% of profits from booking fees to charity




