2026 FILM@LIM Obex
Description
In pre-internet 1987, Conor and his dog Sandy live a life of seclusion, lost in the slow-rendering graphics of early Macs and televisions aglow with late night horror movie marathons. But when he begins playing OBEX, a new and mysterious, state-of-the-art computer game, he finds himself trapped in a low-tech, but high-stakes analog hellscape as the line between reality and game blurs. Audacious and uncanny, writer-director Albert Birney's OBEX is a delightfully skewed lo-fi fantasy. Shot in striking black and white, this surreally nostalgic nightmare revisits the dawn of personal computing to reflect on the loneliness of our always-online present day.
A conversation with local arcade game collector and video game designer, Brendan Bailey follows the film.
Read about the backstory of OBEX from this Sundance Institute Interview!
Learn more about Albert Birney's work here!
Watch the trailer:
Lineup

Brendan Bailey
Brendan Bailey is a Long Island independent video game developer and the creator of Nixie, an upcoming indie game that pays homage to games from the 1980s and 1990s. He is creating the game solo – all the art, music, game design, story, and programming is all done in his Patchogue bedroom. He is the coordinator for the museum section of the Long Island Retro Gaming Expo, an exhibit that is dedicated to the history, preservation, and presentation of obscure, foreign, and sometimes even bizarre video game systems. Brendan is a native Long Islander that grew up in Middle Island and works as the creative director and vice president of Generations Beyond, a Suffolk-based digital marketing agency. As if he didn’t have enough hobbies, Brendan also collects and restores real pinball machines.
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