Designing for the Unknown - How to Create Products on the Bleeding-Edge of Tech
Description
Emerson is an award-winning tech designer and founder who has been at the forefront of game development innovation since 2017.
As the Founder/CEO of Tetra Studios, a game development studio dedicated to revolutionising play, he leverages cutting-edge tech in novel ways to create unforgettable gaming experiences. His work includes four world-first innovations in the XR space, including the first consumer local-multiplayer VR game.
In "Designing for the Unknown - How to Create Products on the Bleeding-Edge of Tech", Emerson will share never-before-seen insights from the development of TritonXR, a game that pioneered local multiplayer XR technology.
He will teach you hard-fought lessons with real-world examples on how to find new opportunities in the ever-evolving tech space, what you need to include in your MVP, and how to avoid common pitfalls that can derail a project.
This talk is designed for anyone with an interest in developing products with new tech, no technical background required!
Date: Friday 27th June 2025
Time: 4:00pm - 6:00pm
Location: UTS Building 11, Level 0, Room 401
Who is invited: All UTS students, industry professional, or those interested in PC gaming and computing.
This event is hosted with:
Please contact president@playmakers.activateuts.com.au, if you have any questions.
To ensure a safe, comfortable, and enjoyable experience for all attendees, security measures are in place.
UTS Tech Festival
Tickets for good, not greed Humanitix dedicates 100% of profits from booking fees to charity


