Glasshouse VR
Event description
Glasshouse VR
Suitable for 8+
Each Glasshouse role experience is 7 minutes in duration. Bookings have been allocated in 30 minute slots to allow for rests between Glasshouse role experiences for the user to have a break from the VR headset.
Set in a world in the near future, Glasshouse is a biosphere where plant and insect life thrive in an ecosystem of integrated biology and technology. Maintained by intuitive glasshouse keepers who farm water and light, the glass house is a world where biotech agriculture and drone insects work in synergy with with ancient flora and heirloom edibles.
Glasshouse is a place where people, plants and insects enjoy a dance of interdependent survival. Participants play all three roles as they drop into a VR immersive experience as agents of interaction, choreographing energies that live within the glasshouse.
Role 1: Keeper- Choose keeper and assist plants to grow by
- warming them with sun from your hand
- Squeezing water from clouds
- Brushing fertilizer from your palm
- Twirling bots to herd the insects
Role 2: Insect – Choose insect to dance and communicate with your insect friends
- touch antennae to hear the buzz
- climb stalks and
- dance dance dance
Role 3: Plant – Choose plant to feel yourself below and above
- wave your leaves at other plants
- explore above and below
- communicate through electricity and light
- soak up the keeper’s light
Warning: This experience includes lighting effects that may trigger a photosensitive reaction. Do not engage in this experience if you experience epilepsy, migraines or other photosensitive conditions. If you feel unwell, ask our team for assistance.
Choreography/ Scenario Design: Sarah Neville
Developer/ 3D Graphics: Alexander DeGaris
Interaction Design/ 3D Graphics: Daish Malani
Composition: Matthew Thomas
Communications/ Design: Amy Milhinch
Performed by: Sue Hawksley, Tanya Voges, Jazz Hriskin
Producer: Julianne Pierce
Supported by: Arts SA, Dance Hub SA, ADT International Choreographic Centre, Nexus Arts, Digital Transformation Group University of South Australia, Stone and Chalk, Piccadilly Community Hall