Unreal Engine: More Than Gaming
Description

Overview:
This industry session showcases how Unreal Engine and real-time 3D pipelines now power far more than traditional game development. From film and virtual production to advertising, simulation, education, and emerging technologies, Chris will break down how Unreal Engine is shaping the future of digital creation and why real-time skills are now essential across multiple industries.
The talk highlights real workflows, production examples, and career pathways for high-school students, school leavers, and adult learners interested in creative technology, design, programming, and interactive experiences.
The talk highlights real workflows, production examples, and career pathways for high-school students, school leavers, and adult learners interested in creative technology, design, programming, and interactive experiences.
Outcome:
This talk gives students and educators a clear understanding of how Unreal Engine drives modern creative industries, while illustrating the direct study pathways available at RMIT to develop in-demand real-time 3D skills.
About Chris Ebeling:
Chris is a globally recognised digital artist, educator, and creative technologist with extensive experience across film, animation, games, VFX, and emerging tech.
15+ years as a digital artist across VFX, Animation, Games, Advertising, and Emerging Tech
5+ years in education; Co-creator of the UTS Animal Logic Academy, a world-first industry-led Masters program
Co-creator of PANEURAMA, European Innovation Alliance (Erasmus+)
Co-builder of multiple Centres of Excellence across Europe, including Denmark (Erasmus+)
Epic Games Representative – APAC, specialising in Partner and Education engagement
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Tickets for good, not greed Humanitix dedicates 100% of profits from booking fees to charity



